探索

【】

字号+作者:囫圇吞棗網来源:知識2024-10-23 09:29:30我要评论(0)

In Sea of Thieves, developer Rare's new first-person pirate simulator for Xbox and Windows, you can

In Sea of Thieves, developer Rare's new first-person pirate simulator for Xbox and Windows, you can get drunk.

Whenyou get drunk, playing either of your two musical instruments produces a warbling, out-of-tune melody. Get a whole drunken crew of four together, all playing instruments (which automatically sync to the same song if they're in close proximity), and you can create your very own shitshow orchestra.

SEE ALSO:Xbox Game Pass now gives access to Xbox exclusives on launch day

Sea of Thievesdelivers a gaming experience that is unlike most of the other popular games out there in 2018. There's no slow grind of leveling up. No elaborate skill tree of upgrades to unlock. No involved story mode. Nary a loot box in sight (except for all the buried treasure).

To put this another way: There's no hook. No work to do. The game doesn't pull your invisible strings the way most modern games do, using elaborate systems or shiny baubles to keep you engaged. It relies instead on something much more primitive.

Fun.

Sea of Thievesbanks on its ability to provide players with a fun time. Up to four players can connect online and crew a ship of their own, with all the baggage that accompanies such an endeavor. It's a cooperative process that involves splitting duties up around navigation, helm, sails, and lookout.

Mashable ImageCredit: rare ltd.

Moving a full-rigged sailing ship from A to B requires lots of cooperation. The person who's steering can't also be down in the map room or up in the crow's nest; someone else needs to do that, communicating regularly, in order to stay on course.

Mashable Top StoriesStay connected with the hottest stories of the day and the latest entertainment news.Sign up for Mashable's Top Stories newsletterBy signing up you agree to our Terms of Use and Privacy Policy.Thanks for signing up!

It's the same with the ship's speed. There are three masts worth of sails to attend to, and it takes effort to raise them or lower them, and to re-angle them to catch more of the wind. It's more than enough to occupy all of one person's time (if not two) during a voyage.

Sea of Thieves' freeform design chucks the idea of a central story out completely, focusing instead of giving players a platform through which they can live out their pirate fantasies. Three different "quest-givers" offer their own, unique opportunities for work, from hunting for undead pirates or buried treasure to gathering livestock for local traders.

Completing jobs does"level up" your standing with one quest-giver or another, but that climb only leads to tougher and more lucrative jobs. The goal of doing all this stuff, obviously (because, pirates), is to amass a giant pile of gold that you can spend on purely cosmetic enhancements for your wardrobe, gear, and ship.

The game's real rewards, however, lie in the moment-to-moment action that drives your own, personal high seas pirate adventure. Crewing up with three friends and setting out on a Sea of Thievesvoyage redefines the notion of hanging out. It's not the same as teaming up for, say, a Call of Dutymatch.

Mashable ImageCredit: rare ltd.

There are lots of quieter moments where everyone knows what they're doing and what the plan is, so they're free to talk and enjoy one another's company. Presumably in a way that reflects each player's own idea of living the pirate's life.

Games like Final Fantasyor Dark Soulsare RPGs, the Video Game Genre. But Sea of Thievesis a proper role-playing game. It asks you to think and act like a pirate (in-game only, please). There's a performative aspect to the experience; you don't have tosay stuff like "Yarrrr matey!" and "Shiver me timbers!" ... but it's a whole lot more enjoyable when you do.

Rare seemingly has big plans to treat Sea of Thievesas a living platform, something that can continue to grow and encompass new experiences over time. And that's great, make no mistake. The world is beautiful and rich with promise. There's plenty of room to grow.

But there's already a rock-solid foundation here. Sea of Thievessets out to deliver a particular experience, and it nails that perfectly. That drunken shitshow orchestra you can kick off might seem like chaos, but really, it's the game working exactly as intended.


Featured Video For You
'Jurassic World' is coming to life with augmented reality

TopicsGamingMicrosoftXbox

1.本站遵循行业规范,任何转载的稿件都会明确标注作者和来源;2.本站的原创文章,请转载时务必注明文章作者和来源,不尊重原创的行为我们将追究责任;3.作者投稿可能会经我们编辑修改或补充。

相关文章
  • Over 82,000 evacuate as Blue Cut fire rapidly spreads in southern California

    Over 82,000 evacuate as Blue Cut fire rapidly spreads in southern California

    2024-10-23 09:25

  • 滄州官宣新主帥:薩布利奇上任 曾三度擔任亞泰主教練

    滄州官宣新主帥:薩布利奇上任 曾三度擔任亞泰主教練

    2024-10-23 08:58

  • 曝中甲第四階段因疫情延期 暫定開賽日期為11月20日

    曝中甲第四階段因疫情延期 暫定開賽日期為11月20日

    2024-10-23 08:45

  • 足協不會公開回應失誤並認錯 已經與兩家球隊完成協調

    足協不會公開回應失誤並認錯 已經與兩家球隊完成協調

    2024-10-23 07:07

网友点评